[PATCH 5/7] wined3d: Pass a texture and sub-resource index to context_apply_fbo_state_blit().
by Henri Verbeet 12 Mar '18
by Henri Verbeet 12 Mar '18
12 Mar '18
1
0
[PATCH 4/7] wined3d: Pass the depth/stencil view as wined3d_rendertarget_info structure to context_apply_fbo_state().
by Henri Verbeet 12 Mar '18
by Henri Verbeet 12 Mar '18
12 Mar '18
1
0
[PATCH 3/7] wined3d: Pass a texture and sub-resource index to context_restore().
by Henri Verbeet 12 Mar '18
by Henri Verbeet 12 Mar '18
12 Mar '18
1
0
1
0
[PATCH 1/7] wined3d: Restore the correct sub resource in texture2d_load_fb_texture().
by Henri Verbeet 12 Mar '18
by Henri Verbeet 12 Mar '18
12 Mar '18
1
0
1
0
1
0
[PATCH] ntdll: Match NtAllocateUuids signature to Windows 2000 instead of NT4
by Alex Henrie 12 Mar '18
by Alex Henrie 12 Mar '18
12 Mar '18
1
0
1
0
1
0