[PATCH 4/5] wined3d: Pass a texture and sub-resource index to surface_depth_blt_fbo().
by Henri Verbeet 07 Mar '18
by Henri Verbeet 07 Mar '18
07 Mar '18
1
0
[PATCH 3/5] wined3d: Pass boxes instead of rectangles to wined3d_surface_blt().
by Henri Verbeet 07 Mar '18
by Henri Verbeet 07 Mar '18
07 Mar '18
1
0
[PATCH 2/5] wined3d: Pass a texture and sub-resource index to surface_load_texture().
by Henri Verbeet 07 Mar '18
by Henri Verbeet 07 Mar '18
07 Mar '18
1
0
[PATCH 1/5] wined3d: Pass a texture and sub-resource index to surface_load_renderbuffer().
by Henri Verbeet 07 Mar '18
by Henri Verbeet 07 Mar '18
07 Mar '18
1
0
07 Mar '18
1
0
07 Mar '18
1
5
1
0
2
9
1
0
06 Mar '18
1
0