[PATCH 3/5] wined3d: Pass a texture to surface_translate_drawable_coords().
by Henri Verbeet 05 Mar '18
by Henri Verbeet 05 Mar '18
05 Mar '18
1
0
[PATCH 2/5] wined3d: Explicitly calculate the sub-resource level in wined3d_texture_update_overlay().
by Henri Verbeet 05 Mar '18
by Henri Verbeet 05 Mar '18
05 Mar '18
1
0
[PATCH 1/5] wined3d: Explicitly calculate the sub-resource level in texture2d_create_dc().
by Henri Verbeet 05 Mar '18
by Henri Verbeet 05 Mar '18
05 Mar '18
1
0
[PATCH v2 1/2] winevulkan: Implement vkEnumeratePhysicalDevices.
by Roderick Colenbrander 05 Mar '18
by Roderick Colenbrander 05 Mar '18
05 Mar '18
1
1
05 Mar '18
1
1
1
0
05 Mar '18
1
0
05 Mar '18
1
0
05 Mar '18
1
0
1
0