[PATCH vkd3d 7/7] include: Add missing D3D_PRIMITIVE_TOPOLOGY enum values.
by Józef Kucia 18 Jul '18
by Józef Kucia 18 Jul '18
18 Jul '18
2
1
[PATCH vkd3d 5/7] libs/vkd3d: Return E_INVALIDARG for invalid pipeline state desc.
by Józef Kucia 18 Jul '18
by Józef Kucia 18 Jul '18
18 Jul '18
2
1
[PATCH vkd3d 6/7] libs/vkd3d: Validate PrimitiveTopologyType for PSO with tessellation shaders.
by Józef Kucia 18 Jul '18
by Józef Kucia 18 Jul '18
18 Jul '18
2
1
[PATCH vkd3d 4/7] libs/vkd3d: Process shader stages according to pipeline order.
by Józef Kucia 18 Jul '18
by Józef Kucia 18 Jul '18
18 Jul '18
2
1
[PATCH vkd3d 3/7] libs/vkd3d-shader: Add debug name for vDomainLocation register.
by Józef Kucia 18 Jul '18
by Józef Kucia 18 Jul '18
18 Jul '18
2
1
[PATCH vkd3d 1/7] libs/vkd3d-shader: Enable arrayed inputs for all shader types.
by Józef Kucia 18 Jul '18
by Józef Kucia 18 Jul '18
18 Jul '18
2
1
[PATCH] testbot/Janitor: Only compute the latest file ages when needed.
by Francois Gouget 18 Jul '18
by Francois Gouget 18 Jul '18
18 Jul '18
1
0
18 Jul '18
1
0
[PATCH 2/2] msvcr110: Create current scheduler in _CurrentScheduler::_GetNumberOfVirtualProcessors.
by Daniel Lehman 18 Jul '18
by Daniel Lehman 18 Jul '18
18 Jul '18
2
2
18 Jul '18
2
3