[PATCH 1/5] wined3d: Introduce a separate structure for stateblock state and store vertex shader state therein.
by Zebediah Figura 28 Jan '19
by Zebediah Figura 28 Jan '19
28 Jan '19
2
9
2
1
2
1
[PATCH 01/10] d3dx9/tests: Add more tests for D3DXMatrixTransformation().
by Matteo Bruni 28 Jan '19
by Matteo Bruni 28 Jan '19
28 Jan '19
4
27
[PATCH 1/6] user32/focus: Prevent a recursive activation loop with the activation messages
by Gabriel Ivăncescu 28 Jan '19
by Gabriel Ivăncescu 28 Jan '19
28 Jan '19
2
7
28 Jan '19
2
2
1
0
28 Jan '19
1
0
28 Jan '19
1
0
2
2