2
1
17 May '19
2
1
[PATCH 5/5] wined3d: Use wined3d_texture_get_level_box() in wined3d_device_update_texture().
by Henri Verbeet 17 May '19
by Henri Verbeet 17 May '19
17 May '19
2
1
[PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to context_apply_compute_state().
by Henri Verbeet 17 May '19
by Henri Verbeet 17 May '19
17 May '19
2
1
[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_queue_fbo_entry_destruction().
by Henri Verbeet 17 May '19
by Henri Verbeet 17 May '19
17 May '19
2
1
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_apply_fbo_state().
by Henri Verbeet 17 May '19
by Henri Verbeet 17 May '19
17 May '19
2
1
[PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_apply_fbo_entry().
by Henri Verbeet 17 May '19
by Henri Verbeet 17 May '19
17 May '19
2
1
17 May '19
1
3
2
1
2
2