[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_draw_textured_quad().
by Henri Verbeet 19 Jun '19
by Henri Verbeet 19 Jun '19
19 Jun '19
1
0
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_draw_shaded_quad().
by Henri Verbeet 19 Jun '19
by Henri Verbeet 19 Jun '19
19 Jun '19
1
0
[PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_unload_numbered_arrays().
by Henri Verbeet 19 Jun '19
by Henri Verbeet 19 Jun '19
19 Jun '19
1
0
1
0
19 Jun '19
1
0
[PATCH v3] mshtml: Add support for DIID_HTMLDocumentEvents2 connection point sink.
by Dmitry Timoshkov 19 Jun '19
by Dmitry Timoshkov 19 Jun '19
19 Jun '19
2
2
[PATCH v2] mshtml: Add support for DIID_HTMLDocumentEvents2 connection point sink.
by Dmitry Timoshkov 19 Jun '19
by Dmitry Timoshkov 19 Jun '19
19 Jun '19
2
1
[PATCH] mshtml: Add support for DIID_HTMLDocumentEvents2 connection point sink.
by Dmitry Timoshkov 19 Jun '19
by Dmitry Timoshkov 19 Jun '19
19 Jun '19
3
2
[PATCH 4/5] wined3d: Do not acquire/release the focus window in wined3d_swapchain_set_fullscreen().
by Henri Verbeet 19 Jun '19
by Henri Verbeet 19 Jun '19
19 Jun '19
2
1
19 Jun '19
2
1