[PATCH 5/5] wined3d: Use texture2d_load_sysmem() in texture1d_load_location().
by Henri Verbeet 17 Jun '19
by Henri Verbeet 17 Jun '19
17 Jun '19
1
0
[PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to context_apply_blit_projection().
by Henri Verbeet 17 Jun '19
by Henri Verbeet 17 Jun '19
17 Jun '19
1
0
[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_set_render_offscreen().
by Henri Verbeet 17 Jun '19
by Henri Verbeet 17 Jun '19
17 Jun '19
1
0
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_apply_draw_buffers().
by Henri Verbeet 17 Jun '19
by Henri Verbeet 17 Jun '19
17 Jun '19
1
0
[PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_create_fbo_entry().
by Henri Verbeet 17 Jun '19
by Henri Verbeet 17 Jun '19
17 Jun '19
1
0
17 Jun '19
1
0
[PATCH 1/2] bcrypt: Add stub implementations of BCryptEnumContextFunctions and BCryptFreeBuffer.
by Hans Leidekker 17 Jun '19
by Hans Leidekker 17 Jun '19
17 Jun '19
1
0
[PATCH v2] advapi32: Dont read a value that might be uninitialized. (Coverity)
by Alistair Leslie-Hughes 17 Jun '19
by Alistair Leslie-Hughes 17 Jun '19
17 Jun '19
1
0
17 Jun '19
1
0
[PATCH] advapi32: Dont read a value that might be uninitialized. (Coverity)
by Alistair Leslie-Hughes 17 Jun '19
by Alistair Leslie-Hughes 17 Jun '19
17 Jun '19
2
1