[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_bind_dummy_textures().
by Henri Verbeet 07 Jun '19
by Henri Verbeet 07 Jun '19
07 Jun '19
1
0
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_bind_bo().
by Henri Verbeet 07 Jun '19
by Henri Verbeet 07 Jun '19
07 Jun '19
1
0
[PATCH 1/5] wined3d: Move the "tid" field from struct wined3d_context to struct wined3d_context_gl.
by Henri Verbeet 07 Jun '19
by Henri Verbeet 07 Jun '19
07 Jun '19
1
0
[PATCH 1/2] user32: Do not call SendMessage() to show a window that is already visible.
by Alexey Prokhin 07 Jun '19
by Alexey Prokhin 07 Jun '19
07 Jun '19
3
6
07 Jun '19
1
0
07 Jun '19
2
1
[PATCH] dinput: Return correct value in IDirectInputDevice2 Release
by Alistair Leslie-Hughes 07 Jun '19
by Alistair Leslie-Hughes 07 Jun '19
07 Jun '19
1
0
1
0
[PATCH 1/6] strmbase: Add a cached implementation of IDispatch and use it in IBasicVideo.
by Zebediah Figura 07 Jun '19
by Zebediah Figura 07 Jun '19
07 Jun '19
2
6
[PATCH 3/3] dbghelp: Use internal flag for loading native files.
by Alistair Leslie-Hughes 06 Jun '19
by Alistair Leslie-Hughes 06 Jun '19
06 Jun '19
1
0