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[PATCH 2/2] dxgi: Fix possible null output from d3d11_swapchain_GetFullscreenState.
by Zhiyi Zhang 08 Jul '19
by Zhiyi Zhang 08 Jul '19
08 Jul '19
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[PATCH] wined3d: Handle context acquisition failure in wined3d_device_create_primary_opengl_context_cs().
by Henri Verbeet 06 Jul '19
by Henri Verbeet 06 Jul '19
06 Jul '19
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06 Jul '19
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