2
1
[PATCH 2/7] wined3d: Replace wined3d_swapchain_resize_target() with wined3d_swapchain_state_resize_target().
by Henri Verbeet 31 Jul '19
by Henri Verbeet 31 Jul '19
31 Jul '19
2
1
[PATCH 1/7] wined3d: Rename wined3d_window_state_restore_from_fullscreen() to wined3d_swapchain_state_restore_from_fullscreen().
by Henri Verbeet 31 Jul '19
by Henri Verbeet 31 Jul '19
31 Jul '19
2
1
[PATCH 5/5] wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension().
by Henri Verbeet 31 Jul '19
by Henri Verbeet 31 Jul '19
31 Jul '19
2
1
[PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to glsl_free_blitter_program().
by Henri Verbeet 31 Jul '19
by Henri Verbeet 31 Jul '19
31 Jul '19
1
0
[PATCH 3/5] wined3d: Store a wined3d_context_gl structure in struct glsl_ffp_destroy_ctx.
by Henri Verbeet 31 Jul '19
by Henri Verbeet 31 Jul '19
31 Jul '19
1
0
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to atifs_free_ffpshader().
by Henri Verbeet 31 Jul '19
by Henri Verbeet 31 Jul '19
31 Jul '19
1
0
[PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to arbfp_free_blit_shader().
by Henri Verbeet 31 Jul '19
by Henri Verbeet 31 Jul '19
31 Jul '19
1
0
1
0
[PATCH] winex11.drv: Avoid re-creating the clipping message window if it already exists
by Rémi Bernon 31 Jul '19
by Rémi Bernon 31 Jul '19
31 Jul '19
1
1