1
0
2
6
05 Aug '19
1
0
1
0
[PATCH 1/3] wined3d: Inhibit the screensaver while a full-screen application has focus.
by Henri Verbeet 05 Aug '19
by Henri Verbeet 05 Aug '19
05 Aug '19
1
0
[PATCH] wined3d: Fix memory leak in wined3d_swapchain_state_create() (Coverity).
by Józef Kucia 05 Aug '19
by Józef Kucia 05 Aug '19
05 Aug '19
2
1
[PATCH 5/5] wined3d: Use d3d_info to determine whether shader outputs need interpolation qualifiers.
by Henri Verbeet 05 Aug '19
by Henri Verbeet 05 Aug '19
05 Aug '19
1
0
[PATCH 4/5] wined3d: Get rid of the float16 fallback in context_update_stream_info().
by Henri Verbeet 05 Aug '19
by Henri Verbeet 05 Aug '19
05 Aug '19
1
0
[PATCH 3/5] wined3d: Use d3d_info to determine BGRA vertex support in context_update_stream_info().
by Henri Verbeet 05 Aug '19
by Henri Verbeet 05 Aug '19
05 Aug '19
1
0
[PATCH 2/5] wined3d: Return a wined3d_context_gl structure from context_get_current().
by Henri Verbeet 05 Aug '19
by Henri Verbeet 05 Aug '19
05 Aug '19
1
0