[PATCH 3/5] include: Add D3D11_FEATURE_DATA_D3D11_OPTIONS5 structure in d3d11.idl.
by Biswapriyo Nath 26 Nov '20
by Biswapriyo Nath 26 Nov '20
26 Nov '20
2
1
[PATCH 2/5] include: Add D3D11_FENCE_FLAG_NON_MONITORED name in d3d11_3.idl.
by Biswapriyo Nath 26 Nov '20
by Biswapriyo Nath 26 Nov '20
26 Nov '20
2
1
26 Nov '20
2
1
[PATCH 1/5] wined3d: Ignore WINED3DFMT_NULL rendertarget in D/S size checks.
by Matteo Bruni 26 Nov '20
by Matteo Bruni 26 Nov '20
26 Nov '20
2
9
2
1
[PATCH] jscript: Set error location when handling errors directly in parser.
by Jacek Caban 26 Nov '20
by Jacek Caban 26 Nov '20
26 Nov '20
1
0
[PATCH 2/2 v2] msvcrt: Implement opening Unicode files with no BOM in _wsopen_dispatch.
by Piotr Caban 26 Nov '20
by Piotr Caban 26 Nov '20
26 Nov '20
1
0
[PATCH 1/2 v2] msvcrt: Don't write Unicode BOM if file is not empty in _wsopen_dispatch.
by Piotr Caban 26 Nov '20
by Piotr Caban 26 Nov '20
26 Nov '20
1
0
26 Nov '20
1
0
[PATCH 2/2] msvcrt: Implement opening Unicode files with no BOM in _wsopen_dispatch.
by Piotr Caban 26 Nov '20
by Piotr Caban 26 Nov '20
26 Nov '20
2
1