1
0
1
0
04 Dec '20
1
0
04 Dec '20
1
0
04 Dec '20
1
0
[PATCH] bcrypt: Add initial support for asymmetric keys in BCryptDecrypt().
by Nikolay Sivov 04 Dec '20
by Nikolay Sivov 04 Dec '20
04 Dec '20
2
1
[PATCH 4/4] wined3d: Handle GL_APPLE_flush_buffer_range flushing in wined3d_context_gl_unmap_bo_address().
by Henri Verbeet 04 Dec '20
by Henri Verbeet 04 Dec '20
04 Dec '20
1
0
1
0
04 Dec '20
1
0
[PATCH 1/4] wined3d: Use the "bo user" mechanism to invalidate existing bindings in wined3d_buffer_gl_destroy_buffer_object().
by Henri Verbeet 04 Dec '20
by Henri Verbeet 04 Dec '20
04 Dec '20
1
0