[PATCH 1/5] wined3d: Use a bitmask for the {v, p}s_const_f fields in struct wined3d_saved_states.
by Matteo Bruni 11 Feb '20
by Matteo Bruni 11 Feb '20
11 Feb '20
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11 Feb '20
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11 Feb '20
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[PATCH] include: Introduce WINE_UNICODE_CHAR16 that allows using char16_t as Windows WCHAR.
by Jacek Caban 11 Feb '20
by Jacek Caban 11 Feb '20
11 Feb '20
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11 Feb '20
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11 Feb '20
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11 Feb '20
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[PATCH 1/5] d3d9: Retrieve vertex shader constants from the primary stateblock.
by Zebediah Figura 11 Feb '20
by Zebediah Figura 11 Feb '20
11 Feb '20
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