10 Feb '20
1
0
[PATCH 1/3] user32: Move ChangeDisplaySettingsExW() common code to user32.
by Zhiyi Zhang 10 Feb '20
by Zhiyi Zhang 10 Feb '20
10 Feb '20
3
2
10 Feb '20
1
4
[PATCH 1/5] d3d9: Retrieve the vertex shader from the primary stateblock.
by Zebediah Figura 10 Feb '20
by Zebediah Figura 10 Feb '20
10 Feb '20
4
10
2
5
[PATCH] gdiplus: Make GdipGetNearestColor print FIXME only if indexed bitmap is associated with the graphics object.
by Dmitry Timoshkov 10 Feb '20
by Dmitry Timoshkov 10 Feb '20
10 Feb '20
2
1
3
3
[PATCH] d3d9: Return a stub interface from Direct3DShaderValidatorCreate9().
by Henri Verbeet 10 Feb '20
by Henri Verbeet 10 Feb '20
10 Feb '20
2
1
2
4
2
2