1
0
07 Feb '20
2
11
2
1
1
0
[PATCH 1/6] d3d9: Reset the viewport and scissor rect for extended devices in d3d9_device_reset().
by Zebediah Figura 07 Feb '20
by Zebediah Figura 07 Feb '20
07 Feb '20
3
12
[PATCH 4/4] wined3d: Properly validate the stage index in wined3d_stateblock_set_texture_stage_state() (Coverity).
by Henri Verbeet 07 Feb '20
by Henri Verbeet 07 Feb '20
07 Feb '20
1
0
1
0
1
0
07 Feb '20
2
1
2
1