[PATCH 4/5] wined3d: Drop the "bind_flags" parameter to wined3d_adapter_ops.adapter_unmap_bo_address().
by Henri Verbeet 22 Apr '20
by Henri Verbeet 22 Apr '20
22 Apr '20
1
0
[PATCH 3/5] wined3d: Derive the access mask from the bo usage in adapter_vk_map_bo_address().
by Henri Verbeet 22 Apr '20
by Henri Verbeet 22 Apr '20
22 Apr '20
1
0
[PATCH 2/5] wined3d: Use the bo binding in wined3d_context_gl_unmap_bo_address().
by Henri Verbeet 22 Apr '20
by Henri Verbeet 22 Apr '20
22 Apr '20
1
0
[PATCH 1/5] wined3d: Use the bo binding in wined3d_context_gl_map_bo_address().
by Henri Verbeet 22 Apr '20
by Henri Verbeet 22 Apr '20
22 Apr '20
1
0
[PATCH 5/6] server: Don't wait for client thread to enter suspended state in set_thread_context.
by Jacek Caban 22 Apr '20
by Jacek Caban 22 Apr '20
22 Apr '20
1
0
[PATCH 5/6] server: Don't wait for client thread to enter suspend in set_thread_context.
by Jacek Caban 22 Apr '20
by Jacek Caban 22 Apr '20
22 Apr '20
1
0
22 Apr '20
1
0
1
0
[PATCH 2/6] server: Don't change cached thread context in set_thread_context.
by Jacek Caban 22 Apr '20
by Jacek Caban 22 Apr '20
22 Apr '20
1
0
22 Apr '20
1
0