[PATCH 1/5] wined3d: Move device window to the correct output when handling WM_ACTIVATEAPP with full screen swapchains.
by Zhiyi Zhang 18 May '20
by Zhiyi Zhang 18 May '20
18 May '20
2
1
1
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1
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[PATCH 4/7] wined3d: Introduce a (stub) SPIR-V fixed-function fragment pipe implementation.
by Henri Verbeet 18 May '20
by Henri Verbeet 18 May '20
18 May '20
1
0
[PATCH 3/7] wined3d: Introduce a (stub) SPIR-V fixed-function vertex pipe implementation.
by Henri Verbeet 18 May '20
by Henri Verbeet 18 May '20
18 May '20
1
0
[PATCH 2/7] wined3d: Add a supported extensions array to the wined3d_vk_info structure.
by Henri Verbeet 18 May '20
by Henri Verbeet 18 May '20
18 May '20
1
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[PATCH 1/7] wined3d: Reference shader resources in wined3d_context_vk_update_descriptors().
by Henri Verbeet 18 May '20
by Henri Verbeet 18 May '20
18 May '20
1
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1
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18 May '20
1
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