03 Jun '20
1
0
2
1
3
2
03 Jun '20
1
0
[PATCH] ole32: Use an object for Regsitered DragDrop windows. (resend)
by Alistair Leslie-Hughes 03 Jun '20
by Alistair Leslie-Hughes 03 Jun '20
03 Jun '20
2
1
03 Jun '20
1
0
03 Jun '20
1
0
[PATCH 10/10] wined3d: Use "depth_size"/"stencil_size" to check for depth/stencil formats in texture2d_depth_blt_fbo().
by Henri Verbeet 03 Jun '20
by Henri Verbeet 03 Jun '20
03 Jun '20
1
0
[PATCH 09/10] wined3d: Use "depth_size"/"stencil_size" to check for depth/stencil formats in texture2d_blt().
by Henri Verbeet 03 Jun '20
by Henri Verbeet 03 Jun '20
03 Jun '20
1
0
[PATCH 08/10] wined3d: Use "depth_size"/"stencil_size" to check for depth/stencil formats in wined3d_texture_blt().
by Henri Verbeet 03 Jun '20
by Henri Verbeet 03 Jun '20
03 Jun '20
1
0