[PATCH vkd3d 5/5] vkd3d-shader: Trace messages in vkd3d_shader_compile().
by Henri Verbeet 28 Jul '20
by Henri Verbeet 28 Jul '20
28 Jul '20
1
0
[PATCH vkd3d 4/5] vkd3d-shader: Trace messages in vkd3d_shader_scan_dxbc().
by Henri Verbeet 28 Jul '20
by Henri Verbeet 28 Jul '20
28 Jul '20
1
0
[PATCH vkd3d 3/5] vkd3d-shader: Trace the shader in vkd3d_shader_scan_dxbc().
by Henri Verbeet 28 Jul '20
by Henri Verbeet 28 Jul '20
28 Jul '20
1
0
[PATCH vkd3d 2/5] vkd3d-shader: Also copy the terminator in vkd3d_shader_message_context_copy_messages().
by Henri Verbeet 28 Jul '20
by Henri Verbeet 28 Jul '20
28 Jul '20
1
0
[PATCH vkd3d 1/5] vkd3d: Add trailing newlines to error messages in vkd3d_uav_clear_state_init().
by Henri Verbeet 28 Jul '20
by Henri Verbeet 28 Jul '20
28 Jul '20
1
0
[PATCH v2 2/2] wbemprox: Support retrieving more than one object in IEnumWbemClassObject::Next().
by Hans Leidekker 28 Jul '20
by Hans Leidekker 28 Jul '20
28 Jul '20
1
0
28 Jul '20
1
0
28 Jul '20
1
1
1
0
28 Jul '20
1
0