[PATCH] user32: Keep toplevel minimized windows offscreen if they're already.
by Gabriel Ivăncescu 04 Feb '21
by Gabriel Ivăncescu 04 Feb '21
04 Feb '21
3
3
4
27
[PATCH] shell32: IPersistFile::Save(NULL) should use previously stored file name.
by Dmitry Timoshkov 03 Feb '21
by Dmitry Timoshkov 03 Feb '21
03 Feb '21
2
4
[PATCH vkd3d 1/5] vkd3d-shader: Move instruction allocation functions to hlsl.c.
by Zebediah Figura 02 Feb '21
by Zebediah Figura 02 Feb '21
02 Feb '21
3
14
[PATCH v2] gdi32: Fail in ExtTextOut if count is larger than INT_MAX.
by Gabriel Ivăncescu 02 Feb '21
by Gabriel Ivăncescu 02 Feb '21
02 Feb '21
2
2
[PATCH] d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha.
by Zebediah Figura 02 Feb '21
by Zebediah Figura 02 Feb '21
02 Feb '21
2
1
3
2
[PATCH v2 1/2] winmm/tests: Strictly test returned time format of waveInGetPostion().
by Akihiro Sagawa 01 Feb '21
by Akihiro Sagawa 01 Feb '21
01 Feb '21
2
1
01 Feb '21
2
1
01 Feb '21
2
6