[PATCH vkd3d 3/5] vkd3d: Reject OFFSET_APPEND after unbounded ranges in d3d12_root_signature_info_count_descriptors().
by Henri Verbeet 06 Oct '21
by Henri Verbeet 06 Oct '21
06 Oct '21
1
0
[PATCH vkd3d 2/5] tests: Add root signature tests for unbounded descriptor ranges.
by Henri Verbeet 06 Oct '21
by Henri Verbeet 06 Oct '21
06 Oct '21
1
0
[PATCH vkd3d 1/5] tests: Add root signature tests for descriptor register range collisions.
by Henri Verbeet 06 Oct '21
by Henri Verbeet 06 Oct '21
06 Oct '21
1
0
[PATCH 1/5] d3dcompiler/tests: Also accept broken HRESULT with d3dcompiler_46.
by Matteo Bruni 06 Oct '21
by Matteo Bruni 06 Oct '21
06 Oct '21
5
10
[PATCH v5 1/2] wined3d: Set VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT for unordered access images.
by Jan Sikorski 06 Oct '21
by Jan Sikorski 06 Oct '21
06 Oct '21
2
3
06 Oct '21
2
1
6
8
[PATCH vkd3d 5/6] vkd3d-shader/sm1: Introduce a parser for the legacy D3D byte-code format.
by Henri Verbeet 06 Oct '21
by Henri Verbeet 06 Oct '21
06 Oct '21
2
1
[PATCH 1/3] user32/tests: Add optional focus winevents to correspond with focus hooks.
by Connor McAdams 06 Oct '21
by Connor McAdams 06 Oct '21
06 Oct '21
2
3
[PATCH vkd3d 6/6] vkd3d-shader/sm1: Add support for vkd3d_shader_scan().
by Henri Verbeet 06 Oct '21
by Henri Verbeet 06 Oct '21
06 Oct '21
1
0