[PATCH 4/4] ntdll: Use syscall frame for x86_64 YMM context in NtGetContextThread.
by Jacek Caban 19 Feb '21
by Jacek Caban 19 Feb '21
19 Feb '21
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[PATCH vkd3d 6/6] vkd3d-shader: Recognise the "raw_buffer" and "structured_buffer" shader model 5 resource types.
by Henri Verbeet 19 Feb '21
by Henri Verbeet 19 Feb '21
19 Feb '21
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19 Feb '21
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[PATCH vkd3d 4/6] vkd3d-shader: Explicitly handle "none" modifiers in shader_sm4_read_param().
by Henri Verbeet 19 Feb '21
by Henri Verbeet 19 Feb '21
19 Feb '21
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[PATCH vkd3d 3/6] vkd3d-shader: Do not print FIXMEs for VKD3DSUF_ORDER_PRESERVING_COUNTER when generating SPIR-V.
by Henri Verbeet 19 Feb '21
by Henri Verbeet 19 Feb '21
19 Feb '21
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[PATCH vkd3d 2/6] vkd3d-shader: Respect VKD3D_SHADER_COMPILE_OPTION_FORMATTING_INDENT for d3d-asm output.
by Henri Verbeet 19 Feb '21
by Henri Verbeet 19 Feb '21
19 Feb '21
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[PATCH vkd3d 1/6] vkd3d-shader: Add some colour to the d3d-asm version token.
by Henri Verbeet 19 Feb '21
by Henri Verbeet 19 Feb '21
19 Feb '21
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[tools] winetest/gather: Fix test_links() when the source file is unknown.
by Francois Gouget 19 Feb '21
by Francois Gouget 19 Feb '21
19 Feb '21
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