[PATCH v6] user32: Send a WM_ACTIVATE message after restoring a minimized top level window.
by Zhiyi Zhang 10 Feb '21
by Zhiyi Zhang 10 Feb '21
10 Feb '21
2
1
10 Feb '21
1
0
[PATCH 8/8] wined3d: Construct a separate source box in wined3d_device_copy_resource().
by Henri Verbeet 10 Feb '21
by Henri Verbeet 10 Feb '21
10 Feb '21
2
1
[PATCH 7/8] wined3d: Compare resource sizes in blocks in wined3d_device_copy_resource().
by Henri Verbeet 10 Feb '21
by Henri Verbeet 10 Feb '21
10 Feb '21
2
1
[PATCH 4/8] d3d10core/tests: Add format compatibility tests for compressed formats.
by Henri Verbeet 10 Feb '21
by Henri Verbeet 10 Feb '21
10 Feb '21
2
1
[PATCH 3/8] d3d11/tests: Add format compatibility tests for compressed formats.
by Henri Verbeet 10 Feb '21
by Henri Verbeet 10 Feb '21
10 Feb '21
2
1
[tools] testbot/LogUtils: Add support for winedbg's unhandled exception lines.
by Francois Gouget 10 Feb '21
by Francois Gouget 10 Feb '21
10 Feb '21
1
0
[tools] testbot/reporttest: Add a test for winedbg's unhandled exception lines.
by Francois Gouget 10 Feb '21
by Francois Gouget 10 Feb '21
10 Feb '21
1
0
[PATCH 1/8] d3d11/tests: Add format compatibility tests for DXGI_FORMAT_R9G9B9E5_SHAREDEXP.
by Henri Verbeet 10 Feb '21
by Henri Verbeet 10 Feb '21
10 Feb '21
2
1
[PATCH 6/8] wined3d: Use the format block dimensions to construct the destination box for sub-resource region copies.
by Henri Verbeet 09 Feb '21
by Henri Verbeet 09 Feb '21
09 Feb '21
1
0