[PATCH 1/2] include/d3d12: add missing enum/structures/defines needed to use d3d12x.h
by Steve Lhomme 26 Feb '21
by Steve Lhomme 26 Feb '21
26 Feb '21
1
1
[PATCH] d3d12: Check for VK_KHR_external_fence_capabilities before using VkPhysicalDeviceIDProperties.
by Zebediah Figura 26 Feb '21
by Zebediah Figura 26 Feb '21
26 Feb '21
7
11
2
4
2
1
[PATCH] ntdll: Allow getting/setting x86_64 context of x86 processes in wine64
by Rafał Harabień 26 Feb '21
by Rafał Harabień 26 Feb '21
26 Feb '21
3
2
25 Feb '21
2
11
[PATCH] winebus.sys: Remove incorrect Report ID from the bus_sdl HID report descriptor.
by Arkadiusz Hiler 25 Feb '21
by Arkadiusz Hiler 25 Feb '21
25 Feb '21
2
1
2
5
[PATCH 3/3] ntdll: Use syscall frame in x86 set_full_cpu_context implementation.
by Jacek Caban 25 Feb '21
by Jacek Caban 25 Feb '21
25 Feb '21
1
0
[PATCH 2/3] ntdll: Store all non-volatile i386 registers in syscall dispatcher.
by Jacek Caban 25 Feb '21
by Jacek Caban 25 Feb '21
25 Feb '21
1
0