[PATCH 2/7] wined3d: Use wined3d_cs_finish() in wined3d_view_vk_destroy().
by Henri Verbeet 11 Mar '21
by Henri Verbeet 11 Mar '21
11 Mar '21
1
0
[PATCH 1/7] wined3d: Use wined3d_cs_finish() in wined3d_view_gl_destroy().
by Henri Verbeet 11 Mar '21
by Henri Verbeet 11 Mar '21
11 Mar '21
1
0
[PATCH 1/6] wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_depth_stencil_state().
by Zebediah Figura 11 Mar '21
by Zebediah Figura 11 Mar '21
11 Mar '21
2
11
11 Mar '21
4
11
[PATCH 1/3] wined3d: Check slice pitch against its size in wined3d_format_copy_data().
by Jan Sikorski 11 Mar '21
by Jan Sikorski 11 Mar '21
11 Mar '21
3
5
11 Mar '21
2
1
1
0
[PATCH resend] gdi32: The original family name should be obtained in find_matching_face_by_name().
by Haidong Yu 11 Mar '21
by Haidong Yu 11 Mar '21
11 Mar '21
2
1
11 Mar '21
1
4
[PATCH v2 5/5] riched20: Handle EM_REPLACESEL's unicode conversion in the host.
by Huw Davies 11 Mar '21
by Huw Davies 11 Mar '21
11 Mar '21
1
0