09 Apr '21
3
9
1
0
[PATCH v4 1/4] d3d11/tests: Don't use all samples for blending in multisample resolve test.
by Jan Sikorski 09 Apr '21
by Jan Sikorski 09 Apr '21
09 Apr '21
4
10
09 Apr '21
2
7
[PATCH v2 1/5] wined3d: Pass a wined3d_device_context to wined3d_shader_resource_view_generate_mipmaps().
by Zebediah Figura 09 Apr '21
by Zebediah Figura 09 Apr '21
09 Apr '21
3
10
2
1
[PATCH] wined3d: Use the client area dimensions instead of the backbuffer dimensions for the Vulkan swapchain.
by Henri Verbeet 09 Apr '21
by Henri Verbeet 09 Apr '21
09 Apr '21
1
0
09 Apr '21
1
1
09 Apr '21
1
0
[tools] winetest/gather: Use the report platform as the column header.
by Francois Gouget 09 Apr '21
by Francois Gouget 09 Apr '21
09 Apr '21
1
0