22 Jun '21
2
1
[PATCH 1/5] wined3d: Do not call wined3d_buffer_get_memory() in wined3d_buffer_init_data().
by Zebediah Figura 22 Jun '21
by Zebediah Figura 22 Jun '21
22 Jun '21
2
9
[PATCH 1/2] mf/sar: Query for current padding before requesting sample buffer.
by Giovanni Mascellani 22 Jun '21
by Giovanni Mascellani 22 Jun '21
22 Jun '21
2
5
[PATCH v3 2/2] xactengine3_7: Implement IXACT3Engine PrepareInMemoryWave
by Alistair Leslie-Hughes 22 Jun '21
by Alistair Leslie-Hughes 22 Jun '21
22 Jun '21
1
0
[PATCH v3 1/2] xactengine3_7: Implement IXACT3Engine PrepareStreamingWave
by Alistair Leslie-Hughes 22 Jun '21
by Alistair Leslie-Hughes 22 Jun '21
22 Jun '21
1
0
[PATCH v2 2/2 resend] xactengine3_7: Implement IXACT3Engine PrepareInMemoryWave
by Alistair Leslie-Hughes 22 Jun '21
by Alistair Leslie-Hughes 22 Jun '21
22 Jun '21
2
1
[PATCH v2 1/2 resend] xactengine3_7: Implement IXACT3Engine PrepareStreamingWave
by Alistair Leslie-Hughes 22 Jun '21
by Alistair Leslie-Hughes 22 Jun '21
22 Jun '21
2
1
[PATCH v2] mf/sar: Process the queue as soon as a sample is available.
by Giovanni Mascellani 22 Jun '21
by Giovanni Mascellani 22 Jun '21
22 Jun '21
1
1
1
0
22 Jun '21
1
0