2
1
2
1
2
1
2
1
2
1
2
1
[PATCH v2] user32: Fix the logical problem that the client window is a Unicode window and still goes A->W.
by Haidong Yu 30 Jul '21
by Haidong Yu 30 Jul '21
30 Jul '21
2
1
[PATCH] wined3d: Negiotiate less specific memory types on allocation failure.
by Jan Sikorski 30 Jul '21
by Jan Sikorski 30 Jul '21
30 Jul '21
2
2
[PATCH] mfplat/allocator: Handle D3D11 resource sharing mode configuration attributes.
by Nikolay Sivov 30 Jul '21
by Nikolay Sivov 30 Jul '21
30 Jul '21
2
1
[PATCH 1/2] wined3d: Track queries started inside/outside of a render pass separately.
by Jan Sikorski 30 Jul '21
by Jan Sikorski 30 Jul '21
30 Jul '21
3
4