1
0
1
0
27 Aug '21
1
0
2
1
[PATCH vkd3d] vkd3d: Do not attempt to enable primitive restart for non-strip topology.
by Conor McCarthy 27 Aug '21
by Conor McCarthy 27 Aug '21
27 Aug '21
2
1
[v2 PATCH vkd3d 1/3] vkd3d-shader: Don't resize the buffer when there is enough free space.
by Matteo Bruni 27 Aug '21
by Matteo Bruni 27 Aug '21
27 Aug '21
3
4
[PATCH vkd3d 1/3] vkd3d-shader/hlsl: Move the base type equality case in expr_common_base_type.
by Giovanni Mascellani 27 Aug '21
by Giovanni Mascellani 27 Aug '21
27 Aug '21
3
8
[PATCH vkd3d 1/6] vkd3d-shader/hlsl: Avoid crashing when emitting a dereference with non-constant offset.
by Zebediah Figura 27 Aug '21
by Zebediah Figura 27 Aug '21
27 Aug '21
6
26
27 Aug '21
2
5
2
2