31 Aug '21
4
3
[PATCH vkd3d v4 9/9] vkd3d-shader: Decorate SPIR-V for non-uniform access where flagged in dxbc.
by Conor McCarthy 31 Aug '21
by Conor McCarthy 31 Aug '21
31 Aug '21
1
0
[PATCH vkd3d 4/5] vkd3d-compiler: Default to monochrome output when NO_COLOUR/NO_COLOR is set.
by Henri Verbeet 30 Aug '21
by Henri Verbeet 30 Aug '21
30 Aug '21
2
1
[PATCH vkd3d 3/5] vkd3d-compiler: Mention the default target type in the help text for -b.
by Henri Verbeet 30 Aug '21
by Henri Verbeet 30 Aug '21
30 Aug '21
2
1
[PATCH vkd3d 2/5] vkd3d-compiler: Reference --print-target-types in the help text for -b.
by Henri Verbeet 30 Aug '21
by Henri Verbeet 30 Aug '21
30 Aug '21
2
1
30 Aug '21
1
0
[PATCH vkd3d 1/5] vkd3d-shader: Use vkd3d_swizzle_get_component() in shader_dump_src_param().
by Henri Verbeet 30 Aug '21
by Henri Verbeet 30 Aug '21
30 Aug '21
1
0
[PATCH] dpnet: Don't assign a COM object to the 3rd param of QueryInterface
by Michael Stefaniuc 30 Aug '21
by Michael Stefaniuc 30 Aug '21
30 Aug '21
2
1
[PATCH vkd3d] vkd3d-shader/hlsl: Cleanup HLSL context during error path.
by Giovanni Mascellani 30 Aug '21
by Giovanni Mascellani 30 Aug '21
30 Aug '21
3
2
[PATCH vkd3d] vkd3d-shader/hlsl: Do not swallow compilation errors.
by Giovanni Mascellani 30 Aug '21
by Giovanni Mascellani 30 Aug '21
30 Aug '21
3
2