17 Sep '21
2
1
[PATCH 1/5] gdi32: Access stretch mode directly from DC in NtGdiTransparentBlt.
by Jacek Caban 17 Sep '21
by Jacek Caban 17 Sep '21
17 Sep '21
2
1
[PATCH vkd3d] vkd3d-shader: Factor out a vkd3d_shader_trace_text() helper and use it in vkd3d_spirv_dump() (Valgrind).
by Zebediah Figura 17 Sep '21
by Zebediah Figura 17 Sep '21
17 Sep '21
2
1
17 Sep '21
5
24
[PATCH vkd3d v2] vkd3d: Do not attempt to enable primitive restart for non-strip topology.
by Conor McCarthy 17 Sep '21
by Conor McCarthy 17 Sep '21
17 Sep '21
2
1
2
7
[PATCH 1/3] wined3d: Test if a nudge is needed to get the correct filling convention.
by Stefan Dösinger 17 Sep '21
by Stefan Dösinger 17 Sep '21
17 Sep '21
4
6
[PATCH] mfplat/allocator: Reduce duplication by returning ready-to-queue structure from allocation helper.
by Nikolay Sivov 17 Sep '21
by Nikolay Sivov 17 Sep '21
17 Sep '21
1
0
17 Sep '21
1
0
1
0