[PATCH 1/2] qedit/tests: Check the Sample Grabber's buffer during and after flushing.
by Gabriel Ivăncescu 04 Oct '22
by Gabriel Ivăncescu 04 Oct '22
04 Oct '22
5
7
[PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
by Jinoh Kang 19 Jun '22
by Jinoh Kang 19 Jun '22
19 Jun '22
3
10
[PATCH 1/2] shell32: Only call HCR_GetFolderAttributes with simple pidls
by Fabian Maurer 27 Apr '22
by Fabian Maurer 27 Apr '22
27 Apr '22
2
5
[PATCH] dxgi: Fake success in dxgi_adapter_RegisterVideoMemoryBudgetChangeNotificationEvent
by Fabian Maurer 24 Apr '22
by Fabian Maurer 24 Apr '22
24 Apr '22
3
3
3
9
[PATCH v2] winex11.drv: Call ImeSetCompositionString after IME_SetResultString
by Alex Kwak 19 Apr '22
by Alex Kwak 19 Apr '22
19 Apr '22
4
4
19 Apr '22
4
5
[PATCH v3 1/7] jscript: Implement Object.prototype.__defineGetter__.
by Gabriel Ivăncescu 11 Apr '22
by Gabriel Ivăncescu 11 Apr '22
11 Apr '22
3
20
[PATCH vkd3d 1/2] vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
by Henri Verbeet 06 Apr '22
by Henri Verbeet 06 Apr '22
06 Apr '22
2
1
[PATCH vkd3d v2 1/9] vkd3d-shader/hlsl: Use an unsigned variable for iteration.
by Giovanni Mascellani 06 Apr '22
by Giovanni Mascellani 06 Apr '22
06 Apr '22
4
35