[PATCH 4/5] d2d1/tests: Add d2d_transformed_geometry_StrokeContainsPoint() tests.
by Zhiyi Zhang 11 Mar '22
by Zhiyi Zhang 11 Mar '22
11 Mar '22
2
1
[PATCH 2/5] d2d1/tests: Test d2d_device_context_SetTarget() with bitmaps of D2D1_ALPHA_MODE_IGNORE.
by Zhiyi Zhang 11 Mar '22
by Zhiyi Zhang 11 Mar '22
11 Mar '22
2
1
[PATCH 3/5] d2d1: Use newer blend options in d2d_device_context_SetTarget() for bitmaps of D2D1_ALPHA_MODE_IGNORE.
by Zhiyi Zhang 11 Mar '22
by Zhiyi Zhang 11 Mar '22
11 Mar '22
2
1
[PATCH 1/5] d2d1: Release bitmap on d2d_device_context_SetTarget() error path.
by Zhiyi Zhang 11 Mar '22
by Zhiyi Zhang 11 Mar '22
11 Mar '22
3
2
[PATCH] wined3d: Prevent buildup of retired OpenGL buffer objects' memory.
by Zebediah Figura 11 Mar '22
by Zebediah Figura 11 Mar '22
11 Mar '22
2
1
11 Mar '22
2
1
11 Mar '22
2
1
[PATCH 1/2] windows.gaming.input: Return correct error from DllGetActivationFactory.
by Rémi Bernon 11 Mar '22
by Rémi Bernon 11 Mar '22
11 Mar '22
1
1
2
1
11 Mar '22
1
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