[PATCH] wined3d: Trace the SRGB flag in wined3d_texture_gl_prepare_texture().
by Zebediah Figura 27 Apr '22
by Zebediah Figura 27 Apr '22
27 Apr '22
2
1
27 Apr '22
3
6
2
1
27 Apr '22
1
3
27 Apr '22
3
20
27 Apr '22
3
2
2
6
[PATCH 1/5] include: Add Windows.Foundation.Numerics.Vector3 struct declaration.
by Rémi Bernon 27 Apr '22
by Rémi Bernon 27 Apr '22
27 Apr '22
1
4
[PATCH] windowscodecs: BitmapScaler_CopyPixels: Do not demand a larger buffer than necessary.
by Joachim Priesner 27 Apr '22
by Joachim Priesner 27 Apr '22
27 Apr '22
2
1
[PATCH 1/2] ntdll/tests: Test NtMapViewOfSection with a DLL and zero_bits.
by Brendan Shanks 27 Apr '22
by Brendan Shanks 27 Apr '22
27 Apr '22
2
3