04 Apr '22
1
0
[PATCH v3 3/4] dwrite: Add Segoe UI Symbol fallback range for the Geometric Shapes unicode block.
by Dmitry Timoshkov 04 Apr '22
by Dmitry Timoshkov 04 Apr '22
04 Apr '22
1
0
[PATCH v3 2/4] dwrite/tests: Add some tests for Segoe UI Symbol font family.
by Dmitry Timoshkov 04 Apr '22
by Dmitry Timoshkov 04 Apr '22
04 Apr '22
1
0
[PATCH v3 1/4] dwrite/tests: Add some tests for Segoe UI font family.
by Dmitry Timoshkov 04 Apr '22
by Dmitry Timoshkov 04 Apr '22
04 Apr '22
1
0
[PATCH] wined3d: Spawn a separate thread to adjust the window state of windows belonging to other threads.
by Henri Verbeet 04 Apr '22
by Henri Verbeet 04 Apr '22
04 Apr '22
1
0
2
5
[PATCH vkd3d 1/6] vkd3d-shader/hlsl: Allow mixing "in" and "out" with other modifiers.
by Zebediah Figura 04 Apr '22
by Zebediah Figura 04 Apr '22
04 Apr '22
5
28
[PATCH vkd3d v2 1/3] vkd3d-shader/hlsl: Write SM4 bitwise OR instructions.
by Zebediah Figura 04 Apr '22
by Zebediah Figura 04 Apr '22
04 Apr '22
5
14
[PATCH v3] winex11.drv: Use composition string from XIM on IME_SetResultString()
by Alex Kwak 04 Apr '22
by Alex Kwak 04 Apr '22
04 Apr '22
2
1
[PATCH v3 1/5] mf/tests: Fix incorrect array index when formatting blob value.
by Rémi Bernon 04 Apr '22
by Rémi Bernon 04 Apr '22
04 Apr '22
3
11