6
11
[PATCH 1/2] qedit/tests: Check the Sample Grabber's buffer during and after flushing.
by Gabriel Ivăncescu 04 Oct '22
by Gabriel Ivăncescu 04 Oct '22
04 Oct '22
5
7
28 Jul '22
10
15
2
12
[PATCH v3 0/1] MR23: shell32: Sanitize Program Manager icon and group names
by Alex Henrie (@alexhenrie) 20 Jun '22
by Alex Henrie (@alexhenrie) 20 Jun '22
20 Jun '22
2
4
[PATCH 0/1] MR132: opengl32: Don't prioritize low bit depth formats with non-matching stencil.
by Paul Gofman (@gofman) 20 Jun '22
by Paul Gofman (@gofman) 20 Jun '22
20 Jun '22
3
6
[PATCH v4 1/8] server: Actually set initial status in set_async_direct_result handler.
by Jinoh Kang 19 Jun '22
by Jinoh Kang 19 Jun '22
19 Jun '22
3
10
[PATCH v2 0/5] MR131: wined3d: Introduce wined3d_device_check_format_support().
by Chip Davis (@cdavis5e) 15 Jun '22
by Chip Davis (@cdavis5e) 15 Jun '22
15 Jun '22
6
16
13
21
13 Jun '22
2
25