[PATCH 0/1] MR149: user32: Plug icon handle leak in MDI_AugmentFrameMenu (Coverity).
by Alex Henrie (@alexhenrie) 14 Jun '22
by Alex Henrie (@alexhenrie) 14 Jun '22
14 Jun '22
3
2
09 Jun '22
1
2
08 Jun '22
2
12
08 Jun '22
2
1
[PATCH vkd3d] include: Add ID3D12Debug interface declarations in vkd3d_d3d12sdklayers.idl.
by Biswapriyo Nath 07 Jun '22
by Biswapriyo Nath 07 Jun '22
07 Jun '22
2
1
[PATCH v3] d2d1: Make ID2D1Device::CreateImageBrush() accept only bitmap as a source image.
by Dmitry Timoshkov 07 Jun '22
by Dmitry Timoshkov 07 Jun '22
07 Jun '22
2
15
[PATCH v2 1/3] jscript: Don't allow starting script using state from uninitialized.
by Gabriel Ivăncescu 03 Jun '22
by Gabriel Ivăncescu 03 Jun '22
03 Jun '22
2
5
[PATCH 0/4] MR37: user32/tests: Fix message tests that fail on Vista, Win2003, or Win2008
by Alex Henrie (@alexhenrie) 03 Jun '22
by Alex Henrie (@alexhenrie) 03 Jun '22
03 Jun '22
5
9
[PATCH 0/1] MR126: Draft: ddraw: Limit max texture size to fit a 16bit signed integer
by Fabian Maurer (@DarkShadow44) 02 Jun '22
by Fabian Maurer (@DarkShadow44) 02 Jun '22
02 Jun '22
5
9
[PATCH v2 0/5] MR139: winegstreamer: Implement video plane alignment for the H264 decoder.
by Rémi Bernon 02 Jun '22
by Rémi Bernon 02 Jun '22
02 Jun '22
3
14