05 May '22
1
1
1
1
[PATCH 1/6] server: Do not signal read/write bits if there are read/write asyncs waiting.
by Zebediah Figura 05 May '22
by Zebediah Figura 05 May '22
05 May '22
1
5
1
5
[PATCH v2 resend] ntdll: Avoid the lower 2GB region for large allocations on win64.
by Elaine Lefler 04 May '22
by Elaine Lefler 04 May '22
04 May '22
2
1
04 May '22
2
6
[PATCH v3 1/2] ntdll/tests: Test NtMapViewOfSection with a 64-bit DLL and zero_bits > 31.
by Brendan Shanks 04 May '22
by Brendan Shanks 04 May '22
04 May '22
2
2
[PATCH vkd3d 1/8] vkd3d-shader/hlsl: Use a more sensible source location in add_constructor().
by Giovanni Mascellani 04 May '22
by Giovanni Mascellani 04 May '22
04 May '22
4
28
04 May '22
2
6
04 May '22
2
1