1
0
[PATCH v2 0/2] MR138: d3drm: IDirect3DRMTexture3 Get/SetDecalTransparency
by Alistair Leslie-Hughes (@alesliehughes) 27 May '22
by Alistair Leslie-Hughes (@alesliehughes) 27 May '22
27 May '22
3
4
[PATCH 0/2] MR143: d3drm: Implement more IDirect3DRMTexture3 methods.
by Zebediah Figura (@zfigura) 27 May '22
by Zebediah Figura (@zfigura) 27 May '22
27 May '22
2
2
[PATCH v2 0/2] MR130: user32: Progress toward PE conversion of raw input APIs.
by Zebediah Figura (@zfigura) 27 May '22
by Zebediah Figura (@zfigura) 27 May '22
27 May '22
2
2
[PATCH v2 0/7] MR141: d3d11: Initialize output pointers on failure
by Nikolay Sivov (@nsivov) 27 May '22
by Nikolay Sivov (@nsivov) 27 May '22
27 May '22
4
11
27 May '22
3
8
3
6
[PATCH v2 0/2] MR135: Cancel asyncs queued by thread when the thread is terminated
by Paul Gofman (@gofman) 27 May '22
by Paul Gofman (@gofman) 27 May '22
27 May '22
2
3
Re: [PATCH 1/2]mscms/test: test whether the value of bmformat is correct.
by Hans Leidekker 27 May '22
by Hans Leidekker 27 May '22
27 May '22
1
0
[PATCH 0/7] MR141: d3d11: Initialize output pointers on failure
by Nikolay Sivov (@nsivov) 27 May '22
by Nikolay Sivov (@nsivov) 27 May '22
27 May '22
3
12