[PATCH 1/6] win32u: Move NtUserMsgWaitForMultipleObjectsEx implementation from user32.
by Jacek Caban 01 Apr '22
by Jacek Caban 01 Apr '22
01 Apr '22
2
1
01 Apr '22
1
0
01 Apr '22
1
0
1
0
1
0
1
0
1
0
01 Apr '22
1
1
01 Apr '22
1
1
[PATCH vkd3d v7 1/8] vkd3d-shader/hlsl: Avoid leaks on memory allocation failures when parsing initializers.
by Matteo Bruni 31 Mar '22
by Matteo Bruni 31 Mar '22
31 Mar '22
4
17