[PATCH vkd3d v2 2/3] vkd3d-shader/hlsl: Move fold_constants() to a separate file.
by Francisco Casas 09 Feb '22
by Francisco Casas 09 Feb '22
09 Feb '22
1
0
[PATCH vkd3d v2 1/3] vkd3d-shader/hlsl: Move replace_node() to hlsl.c.
by Francisco Casas 09 Feb '22
by Francisco Casas 09 Feb '22
09 Feb '22
1
0
09 Feb '22
4
14
[PATCH] ddraw/tests: Account for random WARP behavior in test_texturemapblend (v2).
by Stefan Dösinger 09 Feb '22
by Stefan Dösinger 09 Feb '22
09 Feb '22
3
2
09 Feb '22
2
3
2
1
[PATCH] ws2_32/tests: Cancel a call that currently incorrectly returns STATUS_PENDING.
by Zebediah Figura 09 Feb '22
by Zebediah Figura 09 Feb '22
09 Feb '22
1
0
[PATCH vkd3d v5 6/6] vkd3d-shader/hlsl: Parse valid texture array types.
by Francisco Casas 09 Feb '22
by Francisco Casas 09 Feb '22
09 Feb '22
5
4
[PATCH vkd3d v5 5/6] vkd3d-shader/hlsl: Remove Texture3DArrays from lexer and parser.
by Francisco Casas 09 Feb '22
by Francisco Casas 09 Feb '22
09 Feb '22
5
4
[PATCH vkd3d v5 4/6] vkd3d-shader/hlsl: Check texture dimension type on method calls.
by Francisco Casas 09 Feb '22
by Francisco Casas 09 Feb '22
09 Feb '22
5
4