5 Jan
2010
5 Jan
'10
11:51 a.m.
Henri Verbeet <hverbeet(a)gmail.com> writes:
2010/1/5 Alexandre Julliard <julliard(a)winehq.org>:
That's not much of an improvement, static initialization is nicer.
In general yes, but it makes adding fields to d3d10_effect_variable or changing their order a bit of a pain. C99 struct initialization would help a bit there, but I doubt it's an option.
A simple macro would work. Also if you keep NULL fields at the end you don't have to specify them at all. -- Alexandre Julliard julliard(a)winehq.org