21 Sep
2016
21 Sep
'16
7:05 a.m.
On 21 September 2016 at 01:26, Michael Müller <michael(a)fds-team.de> wrote:
Didn't this break the initial upload for 3d textures as wined3d_device_update_sub_resource only supports buffers and 2d textures?
Yeah, it might, in as far that anything that uses that currently works. Shouldn't be terribly hard to fix though.