3 Aug
2008
3 Aug
'08
9:52 p.m.
H. Verbeet wrote:
+ IWineD3DDeviceImpl_MarkStateDirty(This, STATE_RENDER(WINED3DRS_SCISSORTESTENABLE)); + + glDisable(GL_BLEND); + IWineD3DDeviceImpl_MarkStateDirty(This, STATE_RENDER(WINED3DRS_ALPHABLENDENABLE));
Don't you need to also dirtify STATE_SCISSORRECT there?