24 Apr
2020
24 Apr
'20
4:25 p.m.
+ if (hr == S_OK) + hr = write_source(iface, source, rc, format, 8, FALSE, This->width, This->height); I think needs_palette should probably be something like !This->colors. + if (state->user_write_data(state->user_ptr, &byte, 1) != 1) + return 0; Why do we use this kind of abstraction for an internal function? Was this imported from another project? If possible, I would prefer not to maintain an implementation of LZW compression.