Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> writes:
+static HRESULT WINAPI IDirectPlay8PeerImpl_Initialize(PDIRECTPLAY8PEER iface, PVOID CONST pvUserContext, CONST PFNDPNMESSAGEHANDLER pfn, CONST DWORD dwFlags) +{ + FIXME("(%p)->(%p,%p,%x): stub\n", iface, pvUserContext, pfn, dwFlags); + + return DPN_OK; +} + +static HRESULT WINAPI IDirectPlay8PeerImpl_EnumServiceProviders(PDIRECTPLAY8PEER iface, CONST GUID *CONST pguidServiceProvider, CONST GUID *CONST pguidApplication, DPN_SERVICE_PROVIDER_INFO *CONST pSPInfoBuffer, DWORD *CONST pcbEnumData, DWORD *CONST pcReturned, CONST DWORD dwFlags) +{ + FIXME("(%p)->(%p,%p,%p,%p,%p,%x): stub\n", iface, pguidServiceProvider, pguidApplication, pSPInfoBuffer, pcbEnumData, pcReturned, dwFlags); + return DPN_OK; +}
Returning OK from stubs is usually not a good idea.
+static const IDirectPlay8PeerVtbl DirectPlay8Peer_Vtbl = +{ + IDirectPlay8PeerImpl_QueryInterface, + IDirectPlay8PeerImpl_AddRef, + IDirectPlay8PeerImpl_Release, + IDirectPlay8PeerImpl_Initialize, + IDirectPlay8PeerImpl_EnumServiceProviders +};
You can't initialize a vtbl partially, you need to stub all the functions. -- Alexandre Julliard julliard(a)winehq.org