24 May
2013
24 May
'13
10:11 a.m.
Dmitry Timoshkov <dmitry(a)baikal.ru> writes:
Alexandre Julliard <julliard(a)winehq.org> wrote:
--- a/server/handle.c +++ b/server/handle.c @@ -165,7 +165,6 @@ static void handle_table_destroy( struct object *obj ) for (i = 0, entry = table->entries; i <= table->last; i++, entry++) { struct object *obj = entry->ptr; - entry->ptr = NULL; if (obj) release_object( obj );
You can't do that, the object can't be accessed after being released.
Being released doesn't mean destroyed. An object gets destroyed only if its refcount drops to 0.
Obviously, but in general the handle will be the only reference. -- Alexandre Julliard julliard(a)winehq.org