26 Jun
2009
26 Jun
'09
2:19 p.m.
2009/6/26 Stefan Dösinger <stefandoesinger(a)gmx.at>
Am Friday 26 June 2009 11:56:54 schrieb Joel Holdsworth:
I'm pretty sure that fixing the blts would be a major job, but I thought I'd write and ask for some comments. Is it so hard as I think? Does anyone have any ideas what would be required? Isn't the problem that X11 cannot handle alpha in Bitmaps? Ie, it is unfixable without a dib engine?
Is this also the reason for the Battle.net drawing issue with Starcraft? http://bugs.winehq.org/show_bug.cgi?id=2467 Not properly drawing the windows underneath the transparent windows?